![]() ![]() There are ways to deal with this problem. If your on-screen heart rate hits over three hundred beats per minute, you’ll drop dead. If you stumble into a ghost in that mist, they’ll come charging for you, causing your heart rate to spike. There is a fog that fills some of the areas in the game, and that fog drives ghosts to violence. While the game aims to create a sense of loneliness and sorrow as you explore, being so afraid that you die is also one of its goals. You might find out what life after death is like pretty quick if you aren’t careful in your exploration. It’s all you hear about, so it’s hard not to think of it yourself. Their stories weigh on you the entire time, carrying you deep into your own fears about death. The business so many of us have to leave unfinished when we finally die. They talk about the kinds of things I’m afraid will be left unfinished when I’m gone, some day. Their bleak stories are strikingly normal, though. Things that will let them find peace in some way. Stuff that will let them know that their loved one has passed on safely. By poking around the facility, you can find items that will soothe them. Much of your time will be spent helping these people in Echo Night: Beyond. All of them seem to be in pain, trudging about the place while wallowing in suffering. Are they hurt or missing? Others mutter strange things about events that came before. So many of them talk about missing loved ones, though. If you can get over your initial shock of having a ghost just pop into view, you can carry on a talk with them. Many different phantoms wander the halls or stand around, fading into sight once you get close to them. It’s when you meet the ghosts that the game’s bleak, depressing nature starts to settle in. You can find some company in the ghosts, but for much of the game, you’ll be walking through these tarnished metallic halls alone. There’s not a single other living person here at all. ![]() Your only living companion seems to be a broken robot on your shuttle, its neck twisted at a sickening angle. The lunar colony is empty when you arrive. Thankfully, some ghosts are willing to help if you help them, first.Įcho Night: Beyond has an overwhelming atmosphere of loneliness and sadness. A fog that’s full of enraged phantoms so frightening they’ll give you a lethal heart attack. The place is in rough shape, there are no people around, and a strange fog has settled over the place. You and your fiancée just HAD to get married on the moon, didn’t you? Well, now your shuttle is all exploded, and your fiancée is nowhere in sight. Your ship has crash landed on a lunar colony. Echo Night: Beyond really touches on the humanity behind the idea of ghosts, creating a chilling, sorrowful horror adventure that has stayed with me for years. Or maybe they have regrets about the folks they’ve left behind that are now keeping them here. Who suffered in terrible ways before meeting their ends. How they’re often just regular people who died horribly. I think it’s their proximity to humanity that does it. Echo Night: Beyond Captures the Suffering, Sorrowful Side of Ghosts ![]()
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